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Channel: David Rousset - HTML5 & Gaming Technical Evangelist
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Liste des sessions Techdays 2015 accessibles aux sourds et malentendants

Cette année, je ne suis pas peu fier d’avoir réussir à aider à la mise en place de la vélotypie. Je remercie l’équipe organisatrice des Techdays d’avoir joué le jeu. Bon, par contre, comme c’est la...

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JavaScript Open Day: vidéos & contenus

Le 19 mars dernier, nous avons accueilli dans les locaux de Microsoft France la 1ère édition du Meetup JavaScript Open Day. Vous nous avez fait de nombreux retours positifs sur les réseaux sociaux et...

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Testing & debugging your WebGL & HTML5 experiences on Android & Windows Phone...

With the recent availability of Visual Studio 2015 RTM came the free Visual Studio Emulator for Android. Let’s see how to test your WebGL experiences on these very fast Android emulators. As a...

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Experimenting ECMAScript 6 in an easy way on Babylon.js with TypeScript 1.5

I’m definitely more than happy that we’ve decided more than one year ago to switch over to TypeScript. David has already explained the reasons behind: Why we decided to move from plain JavaScript to...

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Unifying touch and mouse: how Pointer Events will make cross-browsers touch...

I often get questions from developers like, “with so many touch-enabled devices on phones and tablets, where do I start?” and “what is the easiest way to build for touch-input?” Short answer: “It’s...

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Creating an accessible breakout game using Web Audio & SVG

As the co-author of Babylon.js, a WebGL gaming engine, I was always felt a little uneasy listening to folks discuss accessibility best practices at web conferences. The content created with Babylon.js...

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Guide du speaker intergalactique (ou comment augmenter ses chances d’être...

J’ai la chance d’être « speaker » (orateur en bon vieux français) depuis plusieurs années dans différentes conférences, principalement grâce à mon job. Donc j’avoue, déjà, je triche. Mais j’organise...

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Creating fun & immersive audio experiences with Web Audio

Today, thanks to the power of the Web Audio API, you can create immersive audio experiences directly in the browser. No need for any plug-in to create amazing experiences. I’d like to share with you...

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Debugging your HTML5 on Xbox One / MS Edge with the Xbox Windows Store app...

Starting yesterday, a new update is available on Xbox One. I really love the new dashboard and the Xbox 360 backward compatibility as a gamer. But as a web developer, I’m more than happy to now have...

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Discovering Sponza by Babylon.js and sharing tips on how to build a...

To celebrate the 2.3 version of Babylon.js, the team decided to build a new cool demo of what can be done with our WebGL engine but also to show how HTML5 web standards can build great games today....

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